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Drift Rivals

Sandbox Multiplayer Racing Game / Systems Design / Economy Design

Drift Rivals is a sandbox multiplayer racing project centered on customization, progression, and long-term player engagement which already hit 100k+ installs.

Overview

Drift Rivals is a multiplayer racing game that have multiple maps, flash events, and long-term progression systems. I am currently working on the project as a game designer, focusing on upgrades, achievements, flash events, and economy/lootbox structure.

My Role

I contributed as a game designer, focusing on UI design, achievement system, flash events, and economy/lootbox structure, Player can open 4 different lootboxes, each with different rarity and rewards. I also worked on the progression system, balancing the rewards and pacing to ensure a satisfying player experience. I learned a lot about how to design systems that support long-term player engagement and motivation, and how to create a sense of progression and accomplishment through structured rewards.

Design Focus

My main design interests in this project were progression flow, reward pacing, customization value, and systems that support long-term motivation.

What I Learned

Drift Rivals helped me deepen my understanding of economy design, progression systems, and how structured rewards can shape player behavior.